Primary game sources
Game Science project pages and official Black Myth video uploads are the primary sources for title, development status, genre framing, platform scope, timestamps, and visible footage. Each gameplay observation should lead back to the official upload.
Third-party reporting is not used to turn a rumor into a project fact. If a primary source disappears, the record notes the change and retains only what can still be checked responsibly.
Historical and museum sources
Museum collection pages provide object titles, dates, materials, rights status, and curatorial context. Cathay Codex links to the object record rather than presenting a downloaded image as a free-floating illustration.
A museum label is evidence about that object, not proof that every region or period used a motif in the same way. Historical comparisons retain their time, place, medium, and uncertainty.
Image categories
Official footage frames, stills, and concept art are labelled as Game Science material and used for independent editorial commentary. Public-domain museum objects retain their object record, date, institution, and rights note.
The current editorial image set does not use AI-generated historical reconstructions or unlabeled illustrative stand-ins. Alt text describes what each image contributes, while declared dimensions reserve layout space before it loads.
Rights and removal
Black Myth, its footage, concept art, logos, and related trademarks belong to Game Science and their respective owners. Museum material retains the rights information attached by the institution. Cathay Codex claims copyright only in its original text, interface, and explanatory diagrams.
A documented rights concern should identify the asset, page URL, claimed right, and supporting record. The publisher will remove, replace, or relabel material when the evidence requires it.
